/************************************************************************

								Heroes IV
					  Copyright 2001, The 3DO Company

	------------------------------------------------------------------
  						 combat_ai_defend_action.cpp

	$Header: $

	$NoKeywords: $

 ************************************************************************/

// kill the 255+ character identifier warning.  Templates tend to exceed that easily.
#include "precompiled.h"
#pragma warning( disable: 4786 )

#include "combat_ai_defend_action.h"

#include <limits>
#include <sstream>
#include "battlefield.h"
#include "debug_message.h"

void t_combat_ai_defend_action::weigh_action(t_combat_ai const& owner)
{
	// Currently used only for backup
	m_never_use = true;
}


void t_combat_ai_defend_action::perform_action(void)
{
	m_battlefield.defend();
}


